
Welcome to Cemre Ozkurt’s portfolio. I specialize in character art for games and film, while also contributing across the broader production pipeline when needed. My experience includes environment and prop modeling, character animation, and concept design.
Here are some examples of my character artwork, feel free to explore the other sections using the top menu.
Here are some examples of my character artwork—feel free to explore the other sections using the top menu.










































Dungeons and Dragons | Neverwinter
I worked on almost every character in Neverwinter series, 3d modelled over 40 characters, creatures, armor, upgrades, help developing modular characters systems with using the inhouse softwares.













Sonic The Hedgehog
I worked on almost every character in this game cinematic and Sonic, Eggman where my favorites.








Gnomeo for Disney
I worked on Character modeling, facial morph targets, and props modeling in this Gnomeo pilot for Walt Disney


The Simpsons Film Trailer
I worked on several characters inside this trailer, including the bunny, flowers and some props.


Opus short film
I worked on Character modeling, facial morph targets, and fur design.







































































