Cemre Ozkurt

As I’m a Lead 3D Character Artist and Art Director with over 20 years of experience across AAA games, cinematics, and AR experiences. I specialize in defining visual direction, building character art and pipelines, and leading teams to deliver high quality work across multiple platforms.

Currently, I lead character art at Illumix, directing production for AR experiences including Five Nights at Freddy’s: Special Delivery and collaborations with major IPs such as Disney and Warner Bros. My background also includes key roles on Skylanders, The Sims 3, Neverwinter, and Back to the Future, and various projects at Blur Studio, where I combined art creation with team leadership and collaboration with various disciplines.

I’m passionate about creating memorable characters, improving workflows, and mentoring artists while maintaining strong visual standards and production efficiency. I enjoy working in small or large teams in a collaborative environment where creativity and technical execution go hand in hand.

Other than production art, I enjoy playing and making indie games, 2d/3d animations, oil painting, reading and drawing comics, photographing, and making electronic music.